![]() A lot of people thought that the idea of a schoolgirl beating up a bunch of grown men was just way too outlandish. When I initially suggested this idea, the proposal was met with a very negative reaction. This would require adding a beat-em-up combat system to the game. To make the method more interactive, I proposed a new idea: Sometimes, helping a rival might involve beating up a bunch of people for her. However, it was mostly just a bunch of cutscenes, with very little actual gameplay. In 2016, I implemented the Befriend/Betray elimination method into Yandere Sim. Depending on how you feel about it, you might say, “Huh? What? Why did he add this to the game? Did the game really need to have this? Didn’t he say a long time ago that he wasn’t going to put this feature in the game? What was he thinking?!” So, I’ll take a moment to provide an explanation… However, it’s worth mentioning that one of the additions I’ve made to the game in this build is probably going to be completely unexpected. As of this build, I feel that the demo has changed enough to have taken another step forward, so I’ve updated the title screen to say “REVISION C”! ![]() That was to mark the moment that I considered the demo to have made a significant step forward, like moving from “A” to “B”. You might have noticed that, at some point in time, I put the words “REVISION B” on the title screen. Basically, wrapping up every last loose end before I finally turn my attention to putting 10 rivals in the game! It was just one thing after another! It felt like I was never going to find a good opportunity to finally turn my attention to that big text file that had been waiting patiently on my desktop for years…but, at long last, the time has come! The past couple of weeks were all about making a series of long-overdue changes and additions to the game. And after that, I wanted to make a video talking in depth about the game’s history, and my personal game design philosophy. After that, I wanted to make improvements to Raibaru. After that, I wanted to fix some more of the game’s flaws. After improving the demo, I wanted to make a bunch of videos about all of the ways that the demo had changed. A lot of these tasks and features were long overdue, but I decided not to begin working on that checklist until after Osana was complete.Īfter I released Osana, I wanted to collect players’ feedback and improve the demo. But be careful, that will affect the rest of the gameplay and the attitude of other people towards you! Everything is like in real life, so you have to consider each of your steps with great caution.Click “Continue Reading” to see the rest of the post – along with another illustration by Keimoneuwu!įor a long time – probably since 2014 – I’ve had a text file sitting on my desktop with a big checklist of incomplete tasks and missing features that needed to go into the game before it could be considered complete. It’s up to you what kind of relationships to build with them. And if it doesn’t help, there is also a good old sword fight! Get to date the guy you love and enjoy the plot twists!ĭuring the whole gaming process, you’ll get to explore the virtual city where the main heroine lives, travel around various locations, the main of them of course being your school, and meeting all kinds of characters. For example, you can ruin her reputation. Or you can start plotting against her to make her look bad int he eyes of your beloved. Or you fix her up with another guy from school. It can be done either in a peaceful manner – for instance, you make friends with her and she just can’t betray you. You have to figure out the best possible method of getting this particular girl out of your way by Sunday. They will all be different, with a different background and character. ![]() And you are going to help her!Įvery week you are going to fight against another opponent. So she needs to come up with a plan how to get rid of them. But no! Our heroine is a little bit of sociopath and she hates all the other girls at school because they are so thrilled with the same boy she laid her eyes on. She looks like a regular schoolgirl and you expect it to be all about love diaries and butterflies. You get into the main menu where you’re offered to choose an outfit and hairstyle for your heroine. Nothing bodes anything drastic at the beginning.
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